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	<title>Audio Codecs: Pros &#38; Cons</title>
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	<description>This blog explain about various audio codecs with their pros &#38; cons</description>
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		<title>Audio Codecs: Pros &#38; Cons</title>
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		<title>Understanding various Audio Codecs</title>
		<link>http://audiocodecs.wordpress.com/2008/07/01/audio-codec-pros-cons/</link>
		<comments>http://audiocodecs.wordpress.com/2008/07/01/audio-codec-pros-cons/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 09:22:08 +0000</pubDate>
		<dc:creator>keanu13</dc:creator>
				<category><![CDATA[Embedded]]></category>
		<category><![CDATA[IT & Software]]></category>
		<category><![CDATA[Media & Telecom]]></category>
		<category><![CDATA[Mobile & Wireless]]></category>
		<category><![CDATA[Semiconductor]]></category>
		<category><![CDATA[aac]]></category>
		<category><![CDATA[ac3]]></category>
		<category><![CDATA[audio codecs]]></category>
		<category><![CDATA[flac]]></category>
		<category><![CDATA[hvac]]></category>
		<category><![CDATA[midi]]></category>
		<category><![CDATA[mp3]]></category>
		<category><![CDATA[orgg vorbis]]></category>
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		<description><![CDATA[The audio codecs is a method of compression/decompression of audio file, audio data or streaming audio format. The codecs stands for Coders / Decoders. There are various kinds of audio codecs available. Since these codecs have been implemented by different algorithms by number of companies; they have different specification and application in various fields. These [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=audiocodecs.wordpress.com&amp;blog=3613377&amp;post=3&amp;subd=audiocodecs&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The <strong>audio codecs</strong> is a method of compression/decompression of audio file, audio data or streaming audio format. The codecs stands for Coders / Decoders.</p>
<p>There are various kinds of audio codecs available. Since these codecs have been implemented by different algorithms by number of companies; they have different specification and application in various fields. These audio codecs generally complies Industry standards.</p>
<p>The various software audio codecs are:</p>
<ul type="disc">
<li><strong>AAC </strong></li>
<li><strong>AAC+ / AAC+ Enhanced</strong></li>
<li><strong>AC3 or Digital Dolby</strong></li>
<li><strong>Digital Dolby Plus</strong></li>
<li><strong>Speex</strong></li>
<li><strong>FLAC</strong></li>
<li><strong>MIDI</strong></li>
<li><strong>MP3</strong></li>
<li><strong>MP3 Pro</strong></li>
<li><strong>Monkey&#8217;s audio</strong></li>
<li><strong>Ogg Vorbis</strong></li>
<li><strong>QCELP</strong></li>
<li><strong>Real Audio</strong></li>
<li><strong>WMA</strong></li>
<li><strong>Melody</strong></li>
<li><strong>HVAC</strong></li>
</ul>
<p>These various <a title="Audio codecs" href="http://www.ipsupermarket.com/viewpage/audio_codecs.html" target="_blank"><strong>Audio codecs</strong></a> are technically differentiated from each other based on various factors which includes compression technology / algorithm, platform supported, sampling, OS supported etc</p>
<p>One can easily compare the various audio codecs on <a title="Wikipedia" href="http://en.wikipedia.org/wiki/Comparison_of_audio_codecs" target="_blank"><strong>wikipedia.</strong></a> But still there is confusion which codec is the appropriate? However it also depends on application. But understanding pros &amp; cons of some of these codecs gives us the better information and insight depth.</p>
<hr size="2" />
<h3><span style="color:#0000ff;">AAC</span></h3>
<p><strong>Pros </strong></p>
<ol type="1">
<li>An international standard approved by the ISO</li>
<li>Flexible: supports several sampling rates (8000-96000 Hz), bit depths, and multichannel (up to 48 channels)</li>
<li>Several implementations, including free and high quality ones.</li>
<li>Reaches transparency in most samples and for most users at around 150 kbps</li>
<li>Part of MPEG-4 specs</li>
<li>Anyone can create its own implementation (specifications and demo sources available)</li>
</ol>
<p><strong>Cons </strong><strong></strong></p>
<ol type="1">
<li>Problem cases that trip out all transform codecs</li>
<li>Heavily patented</li>
<li>Increased complexity</li>
<li>AAC comes in different &#8220;flavors&#8221; (object types: AAC LC, AAC HE, AAC PS etc.).</li>
<li>Many (especially portable) players only support LC (at the moment) so you can have files that are valid but your player won&#8217;t play them.</li>
</ol>
<p><strong>AAC+ / Enhanced AAC</strong></p>
<ol type="1">
<li>AACplus (AAC+) is a variant of AAC which is optimized for low bit rates developed by Coding Technologies. It uses techniques including SBR (Spectral Band Replication) and PS (Parametric Stereo).</li>
<li>Multi-channel support for 5.1, 7.1 and beyond (48 channels total)</li>
<li>Optimized speech, mixed speech/music down to 8 kbps mono</li>
</ol>
<hr size="2" />
<h3><span style="color:#0000ff;">AC3 / Digital Dolby / Digital Dolby plus</span></h3>
<p><strong>Pros </strong><strong></strong></p>
<ol type="1">
<li>Digital Dolby or AC3 decoder is the industry standard for DTV and DVD media. Nearly all new DVD movies come with a DD soundtrack program</li>
<li>AC-3 provides only full range channels, its sound is really much better in terms of quality. And it is also backward compatible.</li>
<li>Digital Dolby plus also supports 7.1 channel</li>
</ol>
<p><strong>Cons </strong><strong></strong></p>
<ol>
<li>Max support for 5.1 channel audio CDs, limited to 448 kbps maximum for Digital Dolby<strong></strong></li>
</ol>
<hr size="2" />
<h3><span style="color:#0000ff;">SPEEX</span></h3>
<p><strong>Pros </strong><strong></strong></p>
<ol type="1">
<li>Speex is an Open Source/Free Software patent-free audio compression format</li>
<li>Speex is based on CELP and is designed to compress voice at bitrates ranging from 2 to 44 kbps</li>
<li>Speex has a number of features that aren&#8217;t in other codecs such as Intensity stereo encoding, integration of multiple sampling rates in the same bitstream, and a VBR mode</li>
</ol>
<p><strong>Cons:</strong></p>
<ol type="1">
<li>Speex is mainly designed for only three different sampling rates: 8 kHz, 16 KHz &amp; 32 KHz</li>
</ol>
<hr size="2" />
<h3><span style="color:#0000ff;">FLAC</span></h3>
<p><strong>Pros </strong><strong></strong></p>
<p>FLAC is portable to many systems</p>
<ol type="1">
<li>Open source and freely licensed</li>
<li>The encoding of audio data incurs no loss of information.</li>
<li>Hardware support &amp; Streaming support</li>
<li>Extremely fast decoding</li>
<li>Supports multi channel and high resolution streams</li>
<li>Supports Replay Gain &amp; cue-sheet (with some limitations)</li>
<li>Gaining wide use as successor to Shorten</li>
</ol>
<p><strong>Cons:</strong></p>
<ol type="1">
<li>Compresses less efficiently than other popular modern compressors (Monkey&#8217;s Audio, OptimFROG)</li>
<li>Higher compression modes slow, for little gain over the default setting.</li>
</ol>
<hr size="2" />
<h3><span style="color:#0000ff;">MP3</span></h3>
<p><strong>Pros </strong><strong></strong></p>
<ol type="1">
<li>Widespread acceptance, support in nearly all hardware audio players and devices</li>
<li>An ISO standard, part of MPEG specs</li>
<li>Fast decoding, lower complexity than AAC or Vorbis</li>
<li>Anyone can create their own implementation (Specs and demo sources available)</li>
<li>Relaxed licensing schedule</li>
</ol>
<p><strong>Cons </strong><strong></strong></p>
<ol>
<li>Lower performance/efficiency than modern codecs.</li>
<li>Problem cases that trip out all transform codecs.</li>
<li>Sometimes, maximum bitrate (320kbps) isn&#8217;t enough.</li>
<li>No multichannel implementations.</li>
<li>Unusable for high definition audio (sampling rates higher than 48kHz).<strong></strong></li>
</ol>
<hr size="2" />
<h3><span style="color:#0000ff;">OGG VORBIS</span></h3>
<p><strong>Pros </strong><strong></strong></p>
<ol type="1">
<li>(Ogg) Vorbis specification is in the public domain; it is free for commercial or noncommercial use, under both (LGPL and BSD licenes)</li>
<li>Easy to use high-level API (Application Programming Interface)</li>
<li>Good all-round performance (&gt;48 kbps &#8211; a leading codec at 128 kbps)</li>
<li>Well written specs</li>
<li>Supported by most portable (Ogg) DAPs</li>
<li>Suitable for internet-streaming (via Icecast and other methods)</li>
<li>Fully gapless playback</li>
<li>High potential for further tuning</li>
<li>Structured to allow the design for a hybrid filterbank</li>
</ol>
<p><strong>Cons </strong><strong></strong></p>
<ol type="1">
<li>Limited official development (third-party developement is always encouraged)</li>
<li>Current implementations are more computationally intensive to decode than MP3</li>
</ol>
<p>To commercialize these audio codecs couples of sites are available such as design-reuse, chipestimates, <a href="http://www.ipsupermarket.com/">IPsupermarket.com</a> which allows you to buy/sell or license these codecs.</p>
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